/* army.c
 *
 * For all your army stuff.
 *
 * (c) 2006, Joseph Curtis
 */

#include <stdio.h>

#include "army.h"

/* Army types */

const struct army_type light_infantry = {LIGHT_INFANTRY, 
					 "Light Infantry", 10, 
					 {1, 2, 4, 1, 1, 1, 1, 1}, 3};



void print_army(struct army a) {
  printf("Name: %s\n", a.name);
  printf("Moves left: %d\n", a.moves_left);
  printf("x: %d, y: %d\n", a.x, a.y);
}

