TARGET = PSPlords OBJS = main.o graphics.o framebuffer.o world.o display.o input.o army.o cell.o #SOURCES = main.c world.c graphics.c framebuffer.c #HEADERS = army.h cell.h town.h world.h graphics.h framebuffer.h CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LIBS = -lpspgu -lpng -lz -lm LDFLAGS = EXTRA_TARGETS = EBOOT.PBP PSP_EBOOT_TITLE = aPSPlords PSPSDK=$(shell psp-config --pspsdk-path) include $(PSPSDK)/lib/build.mak #clean: # rm EBOOT.PBP PARAM.SFO *.elf *.o #x86: # gcc -Wall -I/usr/local/include/ -L/usr/local/lib/ -o psplords main.c world.c display.c input.c army.c cell.c -lSDLmain -lSDL -lSDL_image #prof: # gcc -pg -Wall -I/usr/local/include/ -L/usr/local/lib/ -o psplords main.c world.c display.c input.c army.c cell.c -lSDLmain -lSDL -lSDL_image